Pickle's Dealership | Player-Owned + Pinkslips | FiveM ESX QBCore
Player-owned dealerships with stock management and pinkslip sales
Persistent physical items: place, transport, and throw anything.
Screenshots and video of the script in an actual server, not mockups. Have a look here, then order from the panel on the right.
Everything below is the creator's own published description — features, requirements and setup notes, exactly as they wrote them.
Placeable items allows your players to place down any inventory item as a physical object in the world. This will overhaul your entire servers experience and take it to a higher level. Just imagine, your players trafficking drugs, but instead of it being invisible inside their inventory, it's openly visible to the public in the back of their pimped out pickup truck. Hopefully no police officer will see them on their route.
Easily define the model per each item.
Now not only item can be dropped or given but also placed and transported in their physical 3d form.
Optionally you can add "Place" option to your inventory system. This isn't necessary as the script comes with its own menu for placing props (F4 by default)
When using ox_inventory, you can use any framework you want. This will also unlock additional features such as:
Add "Place" option to your inventory system. (Non ox-inventory)
This resource will work perfectly on server using either QBCore or ESX
All framework & dependency code is always editable. Meaning that it can very easily be adjusted to work with custom solutions.
KuzQuality FiveM Placeable Items | Trunk Storage | ESX QBCore is listed at FiveM Tebex Store and tagged for esx, qbcore, qbox. Use the description, previews and stated requirements to judge whether it fits the stack you're actually running.
Before you buy, confirm the exact framework version, any inventory or target dependencies, and what the license lets you do with the files. Then back up your database and test on a dev server before anything reaches your live city.