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KuzQuality FiveM Placeable Items | Trunk Storage | ESX QBCore.

Persistent physical items: place, transport, and throw anything.

PREVIEWS / 02

See it running

Screenshots and video of the script in an actual server, not mockups. Have a look here, then order from the panel on the right.

Gallery02 FILES
$10.00 KuzQuality FiveM Placeable Items | Trunk Storage | ESX QBCore
DESCRIPTION / 03

Straight from the creator.

Everything below is the creator's own published description — features, requirements and setup notes, exactly as they wrote them.

Description 01

KuzQuality Placeable/Throwable Items

Placeable items allows your players to place down any inventory item as a physical object in the world. This will overhaul your entire servers experience and take it to a higher level. Just imagine, your players trafficking drugs, but instead of  it being invisible inside their inventory, it's openly visible to the public in the back of their pimped out pickup truck. Hopefully no police officer will see them on their route.

Easily define the model per each item.

Now not only item can be dropped or given but also placed and transported in their physical 3d form.

Optionally you can add "Place" option to your inventory system. This isn't necessary as the script comes with its own menu for placing props (F4 by default)

Persistent Items :

  • Items placed on the ground are saved and will still be there after a server restart

Store Placeable Items in any vehicle

  • This script allows you to store your items in any vehicles trunk. With a custom algorithm we predict the dimensions of the trunk to allow an abuse-free placement into any vehicle.
  • Transporting items has never been this exciting. Just imagine transporting large amounts of drugs or weapons in your SUV and police pulling you over, will they see something through your windows?

Features or KuzQuality Placeable/Throwable Items

  • ESX, QBCore, QBox, ox-Inventory support
  • Highly optimized code
  • Extreme configurability (Change the total look and feel of the script)
  • Saving of placed items. Items will be spawned back after a server restart
  • Ability to place any item
  • qb-target, qtarget, ox_target support (Optional)
  • Plug-and-play compatibility with (Quasar) qs-inventory
  • Place items on vehicles
  • Place items in vehicle trunks
  • Items stay attached to the vehicles
  • Not abusable (Entire logic is server sided)
  • Smooth and clean placement method
  • Define model per item
  • Ability to place all inventory items through fallback models
  • Items fall out of vehicles when flipped
  • Seamless integration with many popular inventory systems (Easy to implement into your custom system)
  • Improves realism
  • Items synchronised between players in real time
  • Saves item metadata when using qb-inventory
  • Items can be thrown

Ox Inventory Integration

When using ox_inventory, you can use any framework you want. This will also unlock additional features such as:

  • The  item metadata will be saved when placing an item.
  • Metadata saved between restarts
  • Use with any framework, this script just needs ox-inventory
  • Adding a placeable item to the ox-inventory is extremely simple (Read more)

Add "Place" option to your inventory system. (Non ox-inventory)

Compatibility

  • ESX
  • QBCORE
  • QBOX

This resource will work perfectly on server using either QBCore or ESX

All framework & dependency code is always editable. Meaning that it can very easily be adjusted to work with custom solutions.

BEFORE YOU INSTALL / 06

A minute of reading saves a broken city.

KuzQuality FiveM Placeable Items | Trunk Storage | ESX QBCore is listed at FiveM Tebex Store and tagged for esx, qbcore, qbox. Use the description, previews and stated requirements to judge whether it fits the stack you're actually running.

Before you buy, confirm the exact framework version, any inventory or target dependencies, and what the license lets you do with the files. Then back up your database and test on a dev server before anything reaches your live city.

FRAMEWORK MATCHEDDEPENDENCIES CHECKEDLICENSE READTESTED ON DEV