Pickle's Advanced Crafting Script | Cooking + Blueprints | FiveM
Placeable tables, queues, blueprints, and XP-driven crafting progression
Lightweight server-side anticheat that blocks exploits without bloating performance
Screenshots and video of the script in an actual server, not mockups. Have a look here, then order from the panel on the right.
Everything below is the creator's own published description โ features, requirements and setup notes, exactly as they wrote them.
Looking for an anti-cheat that just works? Say goodbye to the most common exploits and cheater tricks with this lightweight, effective, hassle-free and affordable solution. No unnecessary bloat, just smart protection against the annoying stuff that ruins gameplay.
This script is an improved and refactored version of the anticheat I personally used for over 5 years on my own server, making it well-tested and reliable.
๐จ Integrated ban system: Comes with its own ban system that stores bans in the database. Also provides the possibility to integrate with your own ban system.**
โ Super punch prevention: Blocks overpowered melee attacks. Also known as super punch.
๐ ๏ธ Entity spam detection: Detects and blocks players from spam-spawning vehicles, objects, or peds. Includes custom limits for specific models and entity types.
๐ Blocked event protection: Preloaded with a list of server-side events to block, banning players who try to trigger unauthorized actions like fake job payments.
๐ Model blocking: Automatically cancels or bans players attempting to spawn restricted props, vehicles, or peds. Includes a curated list of 841 blocked models.
๐ Weapon event protection: Prevents players from giving or removing weapons to others players using specific natives.
๐ Performance optimized: Built with efficiency in mind, ensuring your server runs smoothly, while protecting against cheaters.
โ๏ธ Fully customizable: Customize the anticheat to your needs: set bans, logs, or other actions for different violations.
๐ฏ Advanced banning system: Tracks and bans players using multiple identifiers, including tokens. Updates bans dynamically when cheaters rejoin while banned.
๐ก Framework independent**: Works with any server framework.
๐ปย Fully server side: All detection is handled on the server.
/gs_ban [playerId]ย - Ban a player by their server ID, with an optional reason.
/gs_refreshbansย - Reloads all bans from the database. Useful if you've added or removed bans manually.
/gs_removeban [banId]ย - Unban a player by specifying the ban ID.
/gs_blockentities [playerId]ย - Temporarily restrict a player from spawning entities for a specified time.
/gs_unblockentities [playerId]ย - Remove restrictions for a player, allowing them to spawn entities again.
/gs_entitycleanup [playerId]ย - Clears all entities recently spawned by a specific player.
Optimized FiveM Anticheat Script | Server-Side | Ban System is listed at FiveM Tebex Store and tagged for esx, qbcore, qbox. Use the description, previews and stated requirements to judge whether it fits the stack you're actually running.
Before you buy, confirm the exact framework version, any inventory or target dependencies, and what the license lets you do with the files. Then back up your database and test on a dev server before anything reaches your live city.