ITEM / E7403DEF INSTANT DIGITAL DELIVERY

Placeable and Throwable Items by KuzQuality.

Drop inventory items as real props and haul them in any trunk

PREVIEWS / 02

See it running

Screenshots and video of the script in an actual server, not mockups. Have a look here, then order from the panel on the right.

Gallery02 FILES
$10.00 Placeable and Throwable Items by KuzQuality
DESCRIPTION / 03

Straight from the creator.

Everything below is the creator's own published description — features, requirements and setup notes, exactly as they wrote them.

Description 01

Placeable and Throwable Items

This script lets players place any inventory item as a physical object in the world. Instead of drugs sitting invisible inside an inventory, they can sit openly in the back of a player's pickup truck for every cop on patrol to spot. You define the model per item, and every item can now be placed and transported in its 3D form, not just dropped or given.

The script ships with its own placement menu on F4 by default. If you want, you can also add a "Place" option straight into your inventory system, but that is optional.

Persistent placement

Items placed on the ground are saved to the database. They stay exactly where they were left and respawn after a server restart.

Store items in any vehicle trunk

You can load placed items into any vehicle's trunk. A custom algorithm predicts the trunk dimensions so placement stays abuse-free on any vehicle. Picture moving a large stash of drugs or weapons across the map in an SUV, and a police stop that might or might not reveal what is through the windows. Items stay attached to the vehicle while it drives, and they fall out when the vehicle flips.

Built to resist abuse

The entire placement logic runs server side, so it is not exploitable from the client. Items are synchronised between players in real time, and placement stays smooth and clean.

ox_inventory integration

When you run ox_inventory, you can pair the script with any framework you like. It also unlocks extra behaviour:

  • Item metadata is saved when an item is placed
  • That metadata persists between restarts
  • Works with any framework as long as ox_inventory is present
  • Adding a placeable item to ox_inventory is very simple

With qb-inventory, item metadata is saved as well.

Compatibility

  • ESX
  • QBCore
  • QBox
  • ox_inventory
  • qb-target, qtarget and ox_target (optional)
  • Plug-and-play with Quasar qs-inventory

All framework and dependency code is always editable, so it adapts easily to custom inventory solutions.

Features

  • Highly optimized code
  • Extreme configurability across the whole look and feel
  • Ability to place any inventory item through fallback models
  • Define a specific model per item
  • Items can be thrown
  • Seamless integration with many popular inventory systems
BEFORE YOU INSTALL / 06

A minute of reading saves a broken city.

Placeable and Throwable Items by KuzQuality is listed at FiveM Tebex Store and tagged for esx, qbcore, qbox. Use the description, previews and stated requirements to judge whether it fits the stack you're actually running.

Before you buy, confirm the exact framework version, any inventory or target dependencies, and what the license lets you do with the files. Then back up your database and test on a dev server before anything reaches your live city.

FRAMEWORK MATCHEDDEPENDENCIES CHECKEDLICENSE READTESTED ON DEV