Premium FiveM Job Scripts for QBCore & ESX

Job scripts are the backbone of any roleplay economy, from whitelisted police and EMS to grindable civilian work like mining, fishing, delivery, and mechanic shops. The packs here run on QBCore, ESX, and Qbox, and most lean on ox_lib and ox_target so the menus and interactions feel current instead of dated stock UIs.

Scripts in this category

18 scripts

A server lives or dies on what players do between the big scenes. Job scripts are that in-between. They give a fresh spawn a reason to log in, a way to earn a first paycheck, and a ladder to climb toward the cars and houses everyone actually wants. This category collects the jobs that carry an economy: whitelisted emergency work, blue-collar grinds, and player-facing businesses that turn a street corner into a real workplace.

The spread here covers both sides of the map. On the whitelisted side you get police, EMS, and government roles with duty toggles, MDT-style menus, and evidence or billing hooks. On the civilian side you get the grind jobs that keep new players busy: mining, fishing, lumberjack, trucking and delivery, garbage, and mechanic work with vehicle repair and part installs. Many packs also ship owned-business logic so a player can run the tow yard or the mechanic shop as an actual job instead of a static NPC.

What to look for in job scripts

  • Framework fit: confirm the script targets your base, whether that is QBCore, ESX, or Qbox. Some ship all three in one config, others are framework-specific, so read the compatibility line before you buy.
  • Payout balance: good job scripts expose pay per action, cooldowns, and bonus tiers in the config. That control is what stops a single job from breaking your economy on week one.
  • Menu and target library: modern jobs use ox_lib menus and ox_target or qb-target for interactions. Check which one a script needs so it matches what your other resources already use.
  • Whitelist and grade support: for police, EMS, and jobs with rank, look for job grades, permission gates, and duty status so you can run a real chain of command.
  • Performance under load: ask for the resmon figure. A job that idles under 0.05ms is fine on a full grid, one that loops every frame is not.
  • Escrow or open source: decide whether you need to edit the core logic. Open source lets you rewrite payouts and add items, escrow keeps the config but locks the rest.

Compatibility & installation

Most of these resources are drag-and-drop. You drop the folder into your resources directory, add the ensure line to your server.cfg, and run the included SQL if the job stores data like owned shops or player stats. Jobs that use ox_lib, ox_inventory, or ox_target expect those dependencies already running, so start them earlier in your load order. For framework jobs you will usually register the job name and grades in your shared jobs file, whether that is qb-core/shared/jobs.lua or your ESX jobs table, then set the payout and item values in the script config. Reward items like ores, fish, or repair kits need to exist in your inventory before the job can hand them out, so add those entries first if they are not already there. Read the included docs for the exact keybinds and target options, since those differ between a qb-target build and an ox_target build.

Why buy from us

Every job script here is listed with its framework, its dependencies, and whether it ships escrow or open source, so you know what you are getting before checkout. We favor resources that keep clean menus, sane payout configs, and low resmon numbers, because a job that tanks your server is not worth the install. If a pack needs ox_lib or a specific target system, that is on the page, not buried in a readme you find after purchase. Buy once, drop it in, tune the config, and put your players to work.

Common questions

Which frameworks do these job scripts support?

Most packs here target QBCore, ESX, or Qbox, and many ship support for all three in one config. Each product page lists the framework it was built for. Check that line before you buy so it matches your server base.

Do I need ox_lib or ox_target to run them?

A lot of modern job scripts use ox_lib for menus and ox_target or qb-target for interactions. If a script needs those, the dependency is listed on its page. Start those resources before the job in your load order.

Can I change how much each job pays?

Yes. Well-built job scripts expose payout per action, cooldowns, and bonus tiers in the config file. That lets you balance a new job against your existing economy. Open source scripts also let you rewrite the reward logic entirely.

How do I install a job script?

Drop the folder into your resources directory and add an ensure line to your server.cfg. Run the included SQL if the job stores data like owned shops. Then register the job name and grades in your framework's shared jobs file and set the config values.

Will these jobs slow down my server?

A good job script idles well under 0.05ms and only runs logic when a player is working. Product pages note performance where the creator provides it. If a resmon figure is not listed, ask before buying.

What is the difference between whitelisted and civilian jobs?

Whitelisted jobs like police and EMS use job grades and permission gates so only assigned players can go on duty. Civilian jobs like mining, fishing, and delivery are open grinds any player can take for a paycheck. Many servers run a mix of both.

Are these scripts escrow or open source?

Both are represented here, and each page states which one applies. Escrow keeps the config editable but locks the core code. Open source lets you edit payouts, add items, and change the logic yourself.